Thursday, January 05, 2012

WPN Boy (Part 3)

[This is part 3 in a series, and assumes that you've already read Part 1 and Part 2 (not to mention the entire Road to WPN series, which begins here)]

Q&A Session

I'm afraid no-one has sent me any questions (via email, or comments on the blog), so there's no Q's for me to A this time :( I will say that the comments from last time about having a Draft-training session some time sounds like a mighty fine idea. Lord knows I could use it!

DIARY OF A WPN KID
December 27, 2011: I'm a little frustrated with WotC's Customer Service right now. I emailed trying to find the answer to a question that I just can't seem to get an official answer on. Namely: how many booster packs of Innistrad and Dark Ascension are used to do a Sealed Deck event? My thinking (and I don't know where this comes from) is that at the prerelease it's 3 packs each, then for regular events it would be 4 packs of Innistrad and 2 of Dark Ascension.

When I posed the question via the WotC Customer Service interface (remember: I can no longer directly email my WPN "handler", Brian), I got a VERY speedy reply (even though it was around 9:30 pm my time) which was pleasantly surprising. Less so, however, was their response, which directed me to the sales announcements for Dark Ascension. These documents did not have the answers I needed, so I wrote back and thanked them for the quick response, but stated that I didn't get the answer I needed.

The reason I need this answer is so that I can advise Patrick and Jon as to how much product of the two sets they need to order for the events coming up.

December 28, 2011: Got another reply from WotC Customer Service:
Thank you for your reply. Unfortunately, we do not have any other more specific information for the Dark Ascension Prerelease. Often the specifics (like how many of each booster to be used) will be included in the event kit and it's occasionally posted in an article on our website (http://www.wizards.com/Sales) as soon as that information is available. For questions about how much to order, you may want to contact (or have the store owners contact) their Distributors for help with recommended quantities or limits for purchasing products for the prerelease.
I'm sure it will be in the event kit. Unfortunately that will be too late for ordering purposes. Plus, it will not answer the question as to whether regular events use a different ratio of booster packs than the prerelease.

A quick Twitter discussion today indicates that I am off my rocker, and the whole 4/2 booster split is a figment of my imagination. It seems that the split is 3/3 always. I have no idea where the 4/2 thing came from (maybe I just assumed it, since once the third set of a block comes out it's usually 2/2/2 - so it seemed logical that the big set would get more representation until then?). Anyway, unless I somehow hear/read/see something official that says differently, I will operate under the working assumption that a Dark Ascension sealed deck event will use 3 packs each of Dark Ascension and Innistrad.

[SIDE NOTE: A Dark Ascension Draft, on the other hand, will be 1 pack Dark Ascension and 2 packs of Innistrad, drafted in that order. Just FYI in case you didn't know.]

Meanwhile, in much more exciting news, Casual Magic Night had 10 people tonight - including 2 new DCI members, which helps Novel Places' bottom line towards staying at the Core Level. My Green-White Tokens deck ("Tokens of my Affection") proved to be a VERY capable Archenemy deck with the tailor-made Scheme deck I put together to run with it. BWAHAHAHAHAHA!

December 30, 2011: FNM tonight was Standard. We had 8 people, so barely enough to run sanctioned (but, then again, it WAS sanctioned, so I can't complain too much!). Everyone had been there before (one player was the gent who had been "strong-armed" into playing Two-Headed Giant last week).

January 3, 2012: Today I received the nicest note in my email (sent to me and a few of the regular players at our events, from another one of our regulars). I will leave it here with no comment other than: this is EXACTLY why I wanted to start organizing events!
Gentlemen - a quick Happy New (M12) Year to you guys!
Just wanted to say thanks for making all the games at Beyond and Novel very fun this past year!

And a big thanks to Mr. Don for starting up his FNMs and other events - we've got a great group
of players and it has been my pleasure to meet everyone.
See you at Don's events throughout "M12"... ;-)
 January 4, 2012: Casual Magic Night. Tonight we tried a new format created by William Davy, who runs events for Beyond Comics' Frederick store. I will include here his report from what he learned after the playtest. Here are the rules for the format (called Political Economics Magic) in case you'd like to read them for yourself before reading his review. Take it away, William!
Let me start off by saying that I expected a lot less of the format. I expected I would have to completely overhaul the rules after a play test. I never expected that it would work as well as it did.
Before the game began, I realized I had not planned for Foil lands in the packs. If they were removed, it would reduce the card pool (admittedly only a little bit) and I didn’t want that to happen. So I added this to the rules:
1.1.2.2 If a foil basic land is opened, that card goes into the Spell Deck.
1.3.1 Foil Basic Lands are shuffled into the Spell Deck.
2.6.1 If a foil Basic Land is played, that land generates 2 mana of the specified type.
2.9.1.1 Even if a Foil Basic Land is exposed, that portion of the card’s effect does nothing.
Even after making this adjustment, we did not open any foil lands and as such, did not get to test this mechanic.
To begin, the card pool was incredible. We used eighteen packs of Mirrodin Besieged and in the process of opening all the cards, I opened a sword of Feast and Famine, Inkmoth Nexus, Contested war zone, Consecrated Sphinx, Hero of Oxid Ridge, Tezzeret, Mirran Crusader, Victory’s Herald, Cryptoplasm, two Galvanoths, a foil Distant Memories, and a Foil Massacre Wurm. Not bad for just eighteen Packs. Anyway… on to the gameplay.
It went much better than I had anticipated. The Face up Land deck made for an interesting mechanic, At more than one point during the game, there was a land that nobody needed sitting on top (a swamp to be exact) and it sat there undisturbed for several turns. And this was not because nobody needed another mana, it was because nobody wanted a Swamp. However, there was much of the land deck that went undisturbed. Because of this, I am changing the land deck construction to include only three of each basic land for every player at the table.
Because we were playing Mirrodin Besieged, there were a lot of creatures being played that had Infect. Right off the bat, we determined that nobody liked poison damage and that, because of our high starting life, fifteen poison damage sounded fair. The starting life total will also be reduced from 40 to 30.
The card pool, while quite valuable, was enormous. Eighteen booster packs for five players seemed like quite a lot. The card pool will be adjusted accordingly. Each player will purchase/supply three booster packs to the card pool. These booster packs will be from any set of the player’s choosing.
The shared mana mechanic was used a lot more often than I expected. Red and Green mana were at a premium (no more than two of each were on the board throughout the game) and as such, the other players often left them untapped in case someone wanted to use them. I remember at one point, another player was swinging with all of his creatures, I think he had three of them, into the biggest threat on the table. He blocked most of the damage but before the damage occurred, I noticed the attacker had an untapped mountain, and offered Rally the Forces. He gladly tapped the red mana and I paid the other two, destroying most of the defender’s creatures in the process.
Unfortunately, I did not get a chance to test the graveyard mechanic extensively, and the milling mechanic was not used at all. I would like to run another game using cards from Innistrad at some point in the future to test the graveyard mechanic more thoroughly.
Overall, I think the game was a success. Many of the mechanics I devised for the game worked much better than anticipated and only need minor tweaking. Below are the modified rules. Italicized sections are still subject to change, bold sections are new additions and changes.
 [TO BE CONTINUED...]

Sunday, December 25, 2011

WPN Boy (Part 2)

[This is part 2 in a series, and assumes that you've already read Part 1 (not to mention the entire Road to WPN series, which begins here)]


Q&A Session

Behrooz 'Bezman' Shahriari checked in last time with more Q's for me to A!
- What's the most rewarding part of being a WPN event-organiser?
- What's the most difficult part?
- Do you enjoy magic more or less? How has your relationship with the game changed since a year ago?
Most rewarding part: To be completely honest, I get a blast out of seeing people having fun playing Magic, and knowing that I had a hand in arranging that experience for them. Also, I love the fact that if I want to play Magic myself, I'm never more than a couple days away from another opportunity to do so!

Most difficult part: The time commitment is quite more than I thought it would be. Between logging the events in WER, keeping the event calendar up-to-date, getting a decent newsletter out every week, keeping the stores apprised on what booster packs they need to have on stock for any given event, advertising the events, writing the blog - and all of that is on top of the time I put in at the actual events themselves!

Enjoying Magic: I think there's give and take here. I was disappointed to learn just how many people go to the 'net for deck ideas (sometimes with minor tweaking) for constructed events. I would SO much rather see a bunch of home-brewed decks battling it out, like kitchen-table Magic at an epic level :) As it stands the events often end up being won by those who can afford the cards needed for the "best deck" (whatever that may be at the time).

On the other hand, I definitely find myself having many more ideas for decks, and build a lot more (and enjoy playing them) than I used to. They're unlikely to win too many of my own events, as they are not the "best deck" (nor am I a world-class player) but I have a blast with it.

DIARY OF A WPN KID

November 25, 2011: Tonight we held FNM at Novel Places instead of the usual location, and was a Standard event. I knew we'd have trouble, it being the night after Thanksgiving. Adding in the fact that it was at an unusual location, I was worried. Unfortunately my fears turned out to be founded. Only 2 players showed up, so I joined in to make it more interesting. We played three rounds, round-robin style.


The idea came up tonight of running a casual Magic night (since this was essentially that). Something to pursue later?

November 26, 2011: Innistrad Draft at Novel Places. Patrick had another event taking place on the main floor of the store, so we surreptitiously held the event upstairs. That area is used mostly as storage right now, and is filled with antiques and curios. The open rafter design of the old building made for a rather spooky setting, just perfect for an Innistrad Draft. We had 11 players, and (despite my having to rush back home to get my basic land box which I had forgotten), the event went off rather well. I owe a HUGE thanks to Craig, who had come out to help me run the event so he could make sure he knew what would be needed to run WER for the Dark Ascension prerelease events he'll be running at Novel Places at the end of January.

5 players had never played at Novel Places before, which helped with our bottom line for maintaining Core Level. Thanks go to Serg for helping arrange for so many new people to come out!

December 2, 2011: Standard event FNM at Beyond Comics. 8 players, so we ran a sanctioned 3-round event. Also tonight I picked up a used netbook to use as a back-up, especially when we'll have multiple Dark Ascension prerelease events going on at once.

One player was new to the DCI at this event, and two of the players were brothers who attended together. Hopefully some or all three will become regulars!

December 9, 2011: FNM was Innistrad Booster Draft tonight. All three of the new-to-us players from last week made it, along with another new DCI member and 6 others for a lovely 10-person Draft. The event itself ended up rather oddly, as the prize distribution was originally set based on the "perfect" result which would have had 2 players at 9 match points (we only run 3 rounds for limited events due to time constraints). But after round two, when I expected to have 3 players at 6 points, we instead had only 1 (the player who won round one but got paired down in round two didn't win as the model predicted, and two other round 1 winners ended up in a draw). I made adjustments to the prize distribution (increasing the pack payout at each level, since there'd be fewer people at the very top), and STILL had 3 packs left over at the end to randomly give out amongst 4 players who hadn't won a pack.

Strangest moment of the draft was possibly the situation where a player who had mulliganed down to 5 cards had an early board state of 2 copies of Blazing Torch and 2 copies of One-Eyed Scarecrow (in addition to his lands). So bizarre!

December 10, 2011

Bigger news is that Patrick has agreed to give the Casual Magic night a try, so the first one will be this coming Wednesday (December 14). He'll keep the shop open two hours later than normal, and the official posted times will be 6-9 pm.

December 14, 2011: The inaugural Casual Magic Night was tonight. My sons have karate on Wednesday nights, so we showed up late (~8:30) but there were three other players there (including one that had never been at Novel Places before). Not too bad for the first time out. I'll continue to advertise it in my weekly email newsletter, and try to drum up interest at FNM.

December 16, 2011: FNM at Beyond Comics, Standard Constructed. 10 players again tonight (this time I did not need to play!). We ran 4 rounds, and I think it went quite well. Next week is Two-Headed Giant, Innistrad Sealed. I'm looking forward to it, and hope we have at least 4 teams!

Tonight I scheduled the FNMs for February. The first week we'll sacrifice FNM to run a Friday night Dark Ascension Launch Party. Second week will be Innistrad/Dark Ascension Draft. Third will be Standard, and fourth will be my first ever Block Constructed event. Haven't 100% decided if it will be Scars of Mirrodin Block (allows cards from Scars of Mirrodin, Mirrodin Besieged and New Phyrexia) or Innistrad Block (which will allow cards from Innistrad and Dark Ascension). Leaning toward the latter.

December 21, 2011: 7 players for Casual Magic Night at Novel Places tonight. Much insanity ensued when we combined my deck of Plane cards from Planechase (1 copy of each Plane in existence, including promos) with EDH/Commander. Turns out that a 5-player EDH game with Planes takes a LONG time. We called it (with no-one really clearly in the lead) at 9:30, a good half-hour after the event was supposed to end. Lucky for us Patrick seemed to be enjoying us being so goofy!

Also tonight, Patrick gave the thumbs up to extend the Casual Magic Night through January at least.

December 23, 2011:  FNM at Beyond Comics was Two-Headed Giant Innistrad Sealed Deck. We had (barely) 4 teams, so an official FNM. One player (Josh) had just shown up to observe, but he was convinced to team up with one of our regulars, Dan, who had shown up without a partner. Dan was willing to pay for both of them, provided he got to keep all the cards at the end of the event. Josh was happy to get to play for free.

Team "Last Minute" (myself and Craig) played pretty well together, winning Rounds 1 & 2, and were only 1 land drop away from winning Round 3.

I take issue with the WER on something, though. I had decided that the 12 prize packs would be distributed as follows:
  • 1st place: 5 packs
  • 2nd place: 4 packs
  • 3rd place: 2 packs
  • 4th place: 1 pack
That way everyone wins something. But in this case what happened was that two teams had identical scores at the top (win %'s, opponent win %'s, in every way identical) and the same for the 3rd & 4th slots. For the top two slots one team (myself and Craig) had beaten the other team, so you would think that the 1st place slot would be given to us. But instead it was given to the other team. And in the lower two slots the same thing happened. The team who ended up 4th place had actually beaten the team that was put in 3rd place. I don't know what criteria the WER bases places when the stats are identical (random would seem logical?) but in this case it seems to me that there's clearly a way to determine ranking: if the two tied teams played each other, rank the one that won that matchup higher than the other!

I'm worried about tomorrow's event at Novel Places. Despite this incredibly awesome flyer Craig came up with:
Santa Garruk wants YOU for the Draft!
Still it is on Christmas Eve, and with folks on vacation or with family obligations, we may have a hard time hitting at least 8 players. We'll see!

December 24, 2011:  Well, it was not as bad as it could have been! 5 players showed up for the Innistrad Draft at Novel Places today. I joined in as well so that there'd be an even number (although, as my 0-3 record will attest, we might as well have just given a Bye to everyone who was paired up against me). I proved once again that I am absolutely hopeless when it comes to drafting, and my deck was just God-awful. But, the players seemed to enjoy themselves nonetheless, and for that I am grateful.

[TO BE CONTINUED IN PART 3]

Saturday, November 19, 2011

WPN Boy (Part 1)

As I said at the end of The Road to WPN Part 27, I feel like that series had served its purpose. I set out to document the process and struggles involved in getting a store set up as a Wizards Play Network site, and bringing that store up to Core Level so that it could run Friday Night Magic, Prereleases and other such events.

A lot of oddities happened along the way (not the least of which was picking up a second store to run events at), and the series was overall very well received and developed a rather large following. Still, however, I felt that it had run its course (especially given that its name, which implied a trip to a destination which I feel has already been reached).

So, that brings us to this: the inaugural "issue" if you will of a new series. "WPN Boy" (pronounced "whippin' boy"*) will chronicle my further adventures in TO'ing for Novel Places and Beyond Comics. My intention for this series is to act as two functions:
  1. A simple diary of events after they occur (which will mostly consist of date, type of event, attendance, and then anything noteworthy that happened);
  2. A vehicle to answer questions from you, the audience, sent in either as comments to these posts, or via Twitter (I'm @TheSundry over there) or email (TheSundry at gmail dot com). So PLEASE feel free to ask away - it will give me something to write about!
*For those who are unaware, a whipping boy was a boy who would be punished instead of a prince when the prince had done something wrong. In this analogy, I will be taking the beating for you as I stumble through the always tricky process of being a TO, so that hopefully you can learn from my mistakes. I guess that makes you the prince - so make of that what you will :)

I will publish these basically as they fill up and seem a reasonable size for release out into the wild, so there will likely be no regular schedule to them. I hope that these posts continue to amuse and entertain, as well as (hopefully) shed some light on what happens behind the scenes at events you attend (for you non-TOs out there) and even offer advice and assistance for those of you who are TOs (or wish to be some day).

Q&A Session

The first question I want to answer came from Behrooz 'Bezman' Shahriari in the comments to the last Road to WPN entry:
I suppose one interesting point that you haven't really gone into would be what kind of advertising you do. Do you leave flyers at BC or NP? Have they had much success? Do you use FB to advertise events? How do folk tend to find out about it?
We do have flyers that each store uses, most of which are put together by my rather talented friend, Craig. Here's a sample, for the Innistrad Draft that I'll be running at Novel Places on November 26:
I thought the celebratory art fit with the fact that this event will be the weekend after Thanksgiving.
Craig usually makes full page flyers as well as smaller ones that cam be printed out 2x2 on a sheet and cut down to size. The stores post the larger ones on their door or in prominent locations in-store, then have the smaller ones out by the cash register as take-aways. For FNMs I make up a simple monthly list as a 2x2 for Beyond Comics to have sitting out by the cash register. It looks like this:
Not pretty, but functional. The Comic Sans can be forgiven - it's a comic store!

I used to get a pile of the event flyers (large & takeaways) and post them up at local community centers. I found, however, that when I asked folks how they learned about the event, not once did they say "I saw a flyer at the community center." so I stopped. I also used to post ads in Craig's List (different Craig), but found the same to be true.

I have found that the biggest source of new players (besides word-of-mouth, "come with me to this event run by this guy called Don" type referral) actually is the Wizards of the Coast Store & Event Locator. For those of you who don't know about this amazing resource, any officially sanctioned and scheduled event is in a large searchable database, complete with map, location info, etc. (you can see it for yourself here). You can search for specific types of events, like a prerelease or FNM. It's really quite something. I've lost track of the number of people who told me they found our events using this system, so I'm VERY grateful that it exists!

DIARY OF A WPN KID

November 11, 2011: Not a very auspicious FNM on 11/11/11, I'm afraid. The format was Innistrad Draft, and only 3 players showed up. I joined in to make it 4. P1P1 for me was Bloodline Keeper, and I managed to get some good support. Lost Round 1 horribly, tightened up the deck, and won rounds 2 & 3 to take 2nd place in the event (this guy took first).

November 12, 2011: Standard constructed event at Novel Places. Two regular players brought friends (3 between the two of them) and a few other regulars showed up (plus someone who had been meaning to make it to an event for a while now). When the dust settled, we had 8 (without needing me) - so we could actually run it as a sanctioned event. Hooray! This was my first event with a "super promo prize pack" for the 1st place player (who was regular-attender and big supporter of our events, Roger). He took home, in addition to his prize booster packs, all of the following promo cards from my ever-growing collection:

  1. WPN Promo Maul Splicer;
  2. WPN Promo Vault Skirge;
  3. WPN Promo Auramancer;
  4. WPN Promo Tormented Soul;
  5. WPN Promo Bloodcrazed Neonate;
  6. WPN Promo Curse of the Bloody Tome;
  7. Innistrad Prerelease Promo Mayor of Avabruck;
  8. Innistrad Prerelease Promo Wolf Token;
  9. Innistrad Launch Party Promo Ludevic's Test Subject;
  10. Innistrad Game Day Promo Diregraf Ghoul
I plan to offer the same prize pack for the next three Saturday events at Novel Places (Nov 26, Dec 10, Dec 24). I figure I need some sort of extra draw, especially if I want people to come out the Saturday after Thanksgiving and (even worse), on Christmas Eve (that wasn't on purpose, I swear! It just happens to be the 4th Saturday in December this year!).

November 18, 2011: FNM at Beyond Comics. Format: Standard Constructed. 10 players made it (sanctioned!). One of them was new to DCI, and two others had never played here before. The former was invited by a friend, and is unlikely to make it regularly as he lives a good deal away. But they latter 2 (brothers) seemed to really enjoy themselves and I think will come back for events here as well as at Novel Places. We played 4 rounds, since it was a Constructed event and that would have us end about the same time as 3 rounds of Limited (once you factor in draft/build time), and we were still done around 9:30.

[TO BE CONTINUED IN PART 2]

Friday, November 11, 2011

The Road to WPN (Part 27)

[This is part 27 in a series, and assumes that you've already read Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9, Part 10, Part 11, Part 12, Part 13, Part 14, Part 14.5, Part 15, Part 16, Part 17, Part 18, Part 19, Part 20, Part 21, Part 22, Part 23, Part 24, Part 25, and Part 26]

October 28, 2011: FNM tonight went reasonably well. We had 8 participants for a Standard event (and I didn't need to sign up to make it 8!).

It turned out that the FNM&Ms that we received last week were supposed to be used TONIGHT (which I found out from the WPN newsletter this past Wednesday). It would be nice if the instructions on use of these promotional items went out in advance of their arriving at the store so that we know these things! [Side note on these: the reverse side does not have the Planeswalker symbol as I had previously reported, but instead the symbol of Avacyn from the Innistrad set.]

Anyway, the majority of the players had been here last week as well, so I handed out FNM&Ms and deck boxes to those who hadn't been. We ended up getting the ideal distribution after three rounds (1 player with 9 match points, 3 players with 6, 3 with 3 and one with 0).

This was, in a way, to be a test night for me. If, as I was concerned, the issue was one of format in competing with Dream Wizards, then (I hoped) running Standard more often at FNM would lead to larger turnouts. But last week's Draft actually had more players. Not sure what to make of this.

This is the beginning of a Magic intensive weekend for me, as I have not one but two Game Days to run tomorrow. And there's a rare October snow storm forecast for tomorrow, so I'm a bit nervous.

October 29, 2011: The weather this morning was mostly cold and rainy, not snowy. We ended up with 7 other players at Beyond Comics, so I joined in to make it 8. This meant that everyone got not only the participation promo (non-Foil full art Diregraf Ghoul) but also the "Top 8" foil full-art Elite Inquisitor promo as well (turns out it's easy to top 8 an event when there are only 8 players - who knew?).

I played my "Tokens of my Affection" deck, which does not have a sideboard at the moment. It played okay, but not great. I only won one match (Round 1), but, as mentioned before, still managed to Top 8. We had the same match point distribution as last night's event.

The afternoon Game Day at Novel Places was not so rosy a story. By the afternoon, the snow had really started coming down. We ended up with only 4 players (1 of whom was me). This meant that I had to cancel the official Game Day and run things as a casual event instead. The good news was, though, that all four of us got both of the promos!

I played the same deck, and defeated two of my opponents. One of the players lost each match, while the other three of us won 2/3 matches. Strange ending record.

This makes two events in a row at Novel Places that only had 4 players show up (and I was #4 in both cases). I'm really not sure what to do about this. I had seriously thought that having a Saturday Magic option was going to be attractive to folks, and it may simply be that I'm not doing a good enough job getting the word out that we're doing them.

So, mixed results on my first experience running a Game Day. My hope is that the weather was a major factor and things would have been different attendance-wise if we didn't have the snow.

November 3, 2011: Stopped by Novel Places today to pick up some books I had ordered, and discussed with Patrick some conflicts that will be coming up on some of our Saturday events. The 4th Saturday of November and the 2nd Saturday of December he had to schedule some other programs that will be set up in the space we normally run the events. We think we have a solution moving into an alternate space. I think it's important that we maintain our "2nd and 4th Saturday" schedule so that folks get used to it and know that if it's one of those Saturdays they can come out to Novel Places and play Magic.

November 4, 2011: FNM tonight was Innistrad Sealed Deck, and we only managed to get 6 players out (not including me - if a seventh had shown up I would have joined in to make it 8). This, of course, means cancelling the official event and running a casual instead. I am, to be quite frank, getting sick and tired of having to do that.

The other big news tonight was that John asked if it would be possible to cancel the FNM scheduled for November 25. Here in the US, the Friday after Thanksgiving (Nov 24 this year) is known as "Black Friday" and is, historically, the biggest shopping day of the year. It's the unofficial beginning of the holiday buying season, and a day that most retailers depend on for a huge influx of revenue.

As could be predicted, then, Beyond Comics plans to have a huge sale, and will need some of the tables we would ordinarily use for an event to set up special sales items. Also, whoever is on duty that day (and they're down an employee at the moment) will likely be wiped out by the end of the day, and not really looking forward to having to stay late for a FNM. Add that to the fact that I had scheduled that night to be Innistrad Sealed Deck (the most expensive of the formats we run) which would likely reduce the potential number of players....yeah, you can see why he'd want to let this one go.

BUT, I had already received the FNM promos for that week. And there was always the possibility that Patrick would be interested in running an FNM for once (if the event could be transferred from one location to another). So I resolved to check with Patrick and find out.

November 6, 2011: Turns out he would, so I contacted Brian (through the new interface system with WotC customer support) to ask if it was possible. He told me it would be possible - I needed to create an event at Novel Places for that evening and send him the sanctioning number. He would change that event to an FNM, and I would then need to cancel the scheduled FNM for Beyond Comics.

We got that all cleared up, and now Novel Places will host its very first FNM on November 25. I decided to make it a Standard event, in the hopes that it will be more attractive to folks (a Constructed event is the cheapest of the events). We have an Innistrad Draft event scheduled there for the day after that as well. It is the Thanksgiving weekend, and many folks will be away. But, on the other hand, a number of college students will be back home for the holiday, so maybe those two will cancel out?

ON ANOTHER NOTE: This will likely be my last regular update to The Road to WPN. As many regular readers already know, it's rather overdue anyway. Things have become a bit more routine lately, and simple reports of FNM attendance does not for riveting reading make.

If something of note should occur (like the FNM transfer mentioned above, or an especially large event, or some random big-name Magic celebrity showing up - something like that) I will be sure to post an update on it.

I want to thank everyone who has made this journey with me, both by attending events and reading about it. Without the former, neither store could have made it to Core Level, and been able to run FNMs, Prereleases and Game Days, not to mention that I've had a blast meeting new people and playing more Magic than I've been able to play in years. And without the latter, well - this certainly would not have been as easy a trip without the support and well-wishes I have received from readers.

[TO BE CONTINUED, EVENTUALLY...]